
- Posts: 8
- Joined: Wed Sep 27, 2017 12:11 pm
Hello good people. Tried to search for an answer but couldn't find anything so hoping someone here can help please.
The rules for Active Scan say that it may target any ship on the tabletop. This makes sense in most games in clarifying that it does not require any range checks and things like debris fields don't provide cover. So rules as written, as far as I can tell, there is no line of sight requirement for active scanning.
The problem is when an LSO is added like in Moonshot. Now we have something that does not obscure hitting but completely blocks it. RAW it sounds like a ship could huddle up to the far side of the moon and active scan enemy ships that it has no line of sight to. This feels wrong. I'd be happy to make a house rule saying you need to have LoS to an enemy ship to active scan it, but now some extra problems arise, like when is the scan made?
Could it be ok if at any point during the move LoS was established? Or just at the start or just at the end? Or maybe it requires LoS through the whole of its movement representing that it needs to continuously ping the enemy ship for others to be able to get a lock.
So I'm looking for please:
1. Does anyone have an official interpretation of these rules?
2. If you don't have an official interpretation what would you recommend as a house rule?
The rules for Active Scan say that it may target any ship on the tabletop. This makes sense in most games in clarifying that it does not require any range checks and things like debris fields don't provide cover. So rules as written, as far as I can tell, there is no line of sight requirement for active scanning.
The problem is when an LSO is added like in Moonshot. Now we have something that does not obscure hitting but completely blocks it. RAW it sounds like a ship could huddle up to the far side of the moon and active scan enemy ships that it has no line of sight to. This feels wrong. I'd be happy to make a house rule saying you need to have LoS to an enemy ship to active scan it, but now some extra problems arise, like when is the scan made?
Could it be ok if at any point during the move LoS was established? Or just at the start or just at the end? Or maybe it requires LoS through the whole of its movement representing that it needs to continuously ping the enemy ship for others to be able to get a lock.
So I'm looking for please:
1. Does anyone have an official interpretation of these rules?
2. If you don't have an official interpretation what would you recommend as a house rule?