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Rules Queries

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Battlegroup Activation

by fleetgothic » Fri Jan 13, 2017 5:37 pm

Replies: 4

Views: 76

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Sun Jan 15, 2017 6:17 pm

by fleetgothic

Rules update/erratA

1, 2

by Drcox » Sat Jan 14, 2017 3:30 am

Replies: 13

Views: 151

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Sun Jan 15, 2017 5:00 pm

by Lorn

Squads and Objectives

by fleetgothic » Thu Jan 12, 2017 5:02 am

Replies: 5

Views: 81

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Sat Jan 14, 2017 7:13 am

by J.D. Welch

Razorworm Pod AC vs Shooting buildings

by DZC Bandit » Fri Jan 13, 2017 12:43 pm

Replies: 1

Views: 27

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Fri Jan 13, 2017 12:50 pm

by Hawk Liam

Razorworms and objectives

by arkan » Sat Dec 17, 2016 1:09 pm

Replies: 2

Views: 172

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Sun Dec 18, 2016 8:39 am

by J.D. Welch

Thor barrage

by Timecommander » Mon Dec 05, 2016 10:34 pm

Replies: 7

Views: 256

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Sun Dec 18, 2016 8:35 am

by J.D. Welch

Alexander Chainguns

by Phantasm » Tue Nov 08, 2016 1:49 pm

Replies: 2

Views: 144

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Sun Dec 18, 2016 12:25 am

by Surf Rider

AM Rifle team? snipers

by j. r. logan » Sat Nov 26, 2016 7:14 pm

Replies: 4

Views: 221

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Tue Nov 29, 2016 5:28 am

by J.D. Welch

Yaris, Gates and Skimmer Bonuses

by Phantasm » Tue Nov 22, 2016 9:45 am

Replies: 4

Views: 190

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Wed Nov 23, 2016 2:14 pm

by Phantasm

CQC for dummies

1, 2, 3

by scourn1 » Fri Sep 16, 2016 1:17 am

Replies: 21

Views: 840

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Mon Nov 21, 2016 3:26 pm

by Lorn

Overseer moving out of 9 inch bubble

by Rontje » Tue Nov 15, 2016 5:57 pm

Replies: 4

Views: 184

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Fri Nov 18, 2016 5:14 pm

by Rontje

First game and scenario questions

by Commander Shepard » Mon Nov 14, 2016 11:30 am

Replies: 9

Views: 248

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Fri Nov 18, 2016 12:58 pm

by time wizard

Moving Critical Locations?

1, 2

by Phantasm » Mon Nov 07, 2016 5:06 pm

Replies: 13

Views: 310

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Mon Nov 14, 2016 6:10 pm

by Capt Panama

Yari without weapons

by Elderik » Mon Nov 14, 2016 10:26 am

Replies: 2

Views: 112

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Mon Nov 14, 2016 5:55 pm

by Stompzilla

Rolling to deck two times on altitude change

by Capt Panama » Thu Nov 10, 2016 3:36 pm

Replies: 1

Views: 121

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Thu Nov 10, 2016 11:18 pm

by BlackLegion

How many bases are damaged by Falling Masonry?

by Sachiel » Sat Oct 22, 2016 9:09 pm

Replies: 8

Views: 309

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Tue Nov 08, 2016 2:25 pm

by Cry of the Wind

Overseer reaction fire and strafe

by Amitverse » Thu Nov 03, 2016 2:21 pm

Replies: 4

Views: 181

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Fri Nov 04, 2016 11:04 am

by Mega Mike

Passing an objective to a transport

1, 2, 3

by Sachiel » Sat Oct 22, 2016 8:20 pm

Replies: 21

Views: 622

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Sat Oct 29, 2016 6:21 pm

by Capt Panama

Units coming back on the board after leaving with objective

by Old Longy » Wed Oct 26, 2016 9:12 pm

Replies: 4

Views: 258

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Fri Oct 28, 2016 6:55 am

by Old Longy

Attachment(s) Scenery Examples

1, 2

by samspace » Tue Jun 21, 2016 3:31 am

Replies: 13

Views: 865

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Fri Oct 28, 2016 4:20 am

by Capt Panama

Destoyed Hovercraft

by Cry of the Wind » Sun Oct 23, 2016 4:16 pm

Replies: 8

Views: 247

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Tue Oct 25, 2016 5:53 pm

by Cry of the Wind

Valkyries?

by j. r. logan » Mon Oct 24, 2016 11:15 pm

Replies: 4

Views: 179

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Tue Oct 25, 2016 4:21 am

by J.D. Welch

Shaltari firing sequence

by Deepthought81 » Fri Oct 21, 2016 9:03 am

Replies: 4

Views: 244

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Mon Oct 24, 2016 12:47 am

by ExquisiteMonkey

PHR Apollo and Erebos Airburst

by Natfka » Fri Oct 21, 2016 8:17 pm

Replies: 3

Views: 173

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Fri Oct 21, 2016 8:55 pm

by Natfka

Dematerialising, moving and getting into buildings

by SanicTheSkimmer » Sat Oct 15, 2016 6:15 pm

Replies: 4

Views: 235

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Sun Oct 16, 2016 6:56 am

by J.D. Welch

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