- Posts: 9
- Joined: Wed Dec 12, 2012 8:38 am
OK, for starters, the original Menchit is crap, I wouldn't bother with it. (Although there is a somewhat vocal, very small minority who would disagree with me.). The Menchit, A2, on the other hand, I like a lot, but it is a Support choice and I believe you're looking for Standard choice options.
Most folks run a pair of Ares in a Neptune with a pair of Phobos in a Neptune in a Battle Pantheon Battlegroup, if they run the Ares at all. Personally, I like the humble Ares, as both of its weapons benefit from its Scanner (trust me, they do), which comes in handy when shooting at things with Evasion, such as Medusa and Freeriders.
I will almost always (OK, definitely always) take at least one solo, walk-on Phobos in a Battle Pantheon, and then usually use the Support slot for something like Helios, Apollo-A's, or even Erebos. Sometimes I take two solo, walk on Phobos, to protect my light dropships from Fast Movers that might arrive early.
However, one variation that I have had a great deal of success with, especially if you're wanting to stick with (or have to) just what comes in the Starter Set, and/or just what's in the Core Rulebook (nothing wrong with that, especially if you're just starting out) is to take two squads, each made up of one Ares and one Phobos riding in a Neptune, in the same BG. I like this configuration a lot, and it throws people off. You keep the two squads relatively close to each other so they can support each other -- both Ares can shoot at the same target if they want to, same with the two Phobos, in the same activation -- but they can also split up and be dandy multitasking squads on their own, if the opportunity presents itself.
Hope that helps! And welcome (back) to the game, Post-Human brother!