
So this is planning for the near future (chances are I'll try and paint up more necrons that I've also recently started in order to try and get more practice before approaching the tiny details of Shaltari ships).
Right now I'm not sure of a scheme to use and will also need tips on the best approach paints wise, esp as with the very fine details chances are I don't want to be layering a lot of paint on as, even with thinning, it might obscure some; plus it also increases the chances for errors and more touching up.
Right now I've had a look around and the following schemes have caught my eye
http://gamerati.com/wp-content/uploads/ ... edrake.jpg
https://www.flickr.com/photos/155265815 ... 220007450/
https://www.flickr.com/photos/bluetable ... 638150516/
https://techraptor.net/wp-content/uploa ... 15x330.jpg
https://thegnas.deviantart.com/art/Shal ... -349366585
So rough idea that I've got is:
primary colour - dark. I'm thinking either black or something akin to the dark red as seen in this
https://www.flickr.com/photos/bluetable ... 638150516/
Edge fin colour - gold.
Core area - ideally something bright like the orangey fire colour from
https://techraptor.net/wp-content/uploa ... 15x330.jpg
Silver/metal should feature on the model as a secondary key colour esp around the weapons.
I've used silver and gold metallic paints (mostly the colour blending choice as suggested on the GW painting app) already, however I feel as if these ships would benefit from less metallic paint and perhaps a totally non-metallic approach to painting those colours.
I would greatly welcome any advice and suggestions - I should note that I don't have an airbrush to work with (and even if I did it would be a huge learning curve to learning to use one when I'm still learning getting a paintbrush to do what I want it to do
).
Right now I'm not sure of a scheme to use and will also need tips on the best approach paints wise, esp as with the very fine details chances are I don't want to be layering a lot of paint on as, even with thinning, it might obscure some; plus it also increases the chances for errors and more touching up.
Right now I've had a look around and the following schemes have caught my eye
http://gamerati.com/wp-content/uploads/ ... edrake.jpg
https://www.flickr.com/photos/155265815 ... 220007450/
https://www.flickr.com/photos/bluetable ... 638150516/
https://techraptor.net/wp-content/uploa ... 15x330.jpg
https://thegnas.deviantart.com/art/Shal ... -349366585
So rough idea that I've got is:
primary colour - dark. I'm thinking either black or something akin to the dark red as seen in this
https://www.flickr.com/photos/bluetable ... 638150516/
Edge fin colour - gold.
Core area - ideally something bright like the orangey fire colour from
https://techraptor.net/wp-content/uploa ... 15x330.jpg
Silver/metal should feature on the model as a secondary key colour esp around the weapons.
I've used silver and gold metallic paints (mostly the colour blending choice as suggested on the GW painting app) already, however I feel as if these ships would benefit from less metallic paint and perhaps a totally non-metallic approach to painting those colours.
I would greatly welcome any advice and suggestions - I should note that I don't have an airbrush to work with (and even if I did it would be a huge learning curve to learning to use one when I'm still learning getting a paintbrush to do what I want it to do
