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Experimental No More!

Tell the world your Dropfleet related trials and tribulations!
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  • Posts: 935
  • Joined: Tue Sep 30, 2014 2:34 pm
  • Location: Manchester, UK

Re: Experimental No More!

PostWed May 17, 2017 5:48 pm

How much of a difference do people find that extra 250 pts makes in terms of time? For me, that's 2 cruisers. Using the pendulum system of ground combat I can cruise through a 1500 pt game in 2.5 hrs, when in "tournament mode".

Bit disappointed with their decision on the ground game. It keeps in the tedious, time consuming and random ground combat whilst removing the most tactical part of the ground game.
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J.D. Welch

Hawk Talon

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  • Location: Gilbert, AZ, USA

Re: Experimental No More!

PostSun May 28, 2017 12:23 am

What happened to the official rules changes?

They're no longer at the link on the OP that Sword of Justice posted, and they're not included in the "Dropfleet FAQ and Errata v1.1" document on the main Hawk website, that's just the January Errata...

As far as I can tell, they are nowhere to be found... :(
I love my job (well, I love having a job), but a bad day of gaming beats a good day of work every time!
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  • Location: Leipzig, Germany

Re: Experimental No More!

PostSun May 28, 2017 12:44 am

Wasn't there a plan to upload a corrected version?


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Re: Experimental No More!

PostSun May 28, 2017 1:00 am

The recent implementation of the experimental rules are placed in the most logical location of all.. the "events" section.....

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