Played this scenario a few times now, and used it as the final game in our tournament this past weekend. Always ends up being a really fun game, and more often than not the victory points are *extremely* close.

For this scenario, you'll need a bunch of little toy ships for each player (or something to represent them - but come on, of course you want little toy ships!). These are each player's "civillian vessels" that are attempting to flee the planet. I recommend
these.
999 point fleets
Direct Deployment: Players roll off, low roll deploys first, alternate deploying battlegroups
All Battlegroups begin the game on the table, within the 4” deployment zone
Each player begins the game with 20 Civilian vessels. These enter turn 1, spaced fairly evenly across the board edge, and move 9” straight towards the opposite table edge at the beginning of each turn (just before the card flip). They are at Low Orbit until they cross the center line of the board, at which point they are at High Orbit.
Civilian vessel: 1 Hull Point, 3+ Armor, no point defense, and a magical ability to pass through debris unharmed
Each small cluster has 2 Military Installations
Score 1 point per destroyed enemy civilian vessel; Clusters (2 points each); and Kill Points per the following chart:


