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Q&A from TTCombat

Tell the world your Dropfleet related trials and tribulations!
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Q&A from TTCombat

PostThu Jan 11, 2018 11:07 pm

Emily posted this on Facebook:

Good afternoon everyone. I can't keep everyone waiting any longer. Here's the TTCOMBAT Q&A.
By all means share these amongst your respective communities but please remember this was done by Michel Goulmy and my self for the community.

When will DZC and DFC be available on the webstore?
We’ve pencilled in the relaunch of the whole range of DZC and DFC on the TTCombat webstore for the end of this month.

What's the plan for US distribution?
We’re good to go pretty much whenever you are! Existing distributors from Hawk are still on board, so we’re just waiting for the orders. You know a store you’d like to see DZC and DFC in? Tell them! Tell them over and over until they have no choice. We’re working with more US distributors, but the process takes a while to sort out a good deal for both us and them. The more demand from retailers, the quicker the process will go!

How will you be addressing the issues with international support?
International (like Australia) is a bit harder than Europe and the USA, as those are the two biggest markets, and so are easiest to cater for! We’re looking to expand into the rest of the world soon too, it’s just a case of being able to find the right distributors and keep up with the demand! If you know of stores that want to stock our products, get them to email who deal with all of our retail orders.

Will TTC be providing regular updates on DzC and DFC? If so, through what channels?
Regular updates are a must! New miniatures and rules coming thick and fast once all the dust has settled. We’ll be updating our webstore, and providing information through there and here on Facebook! We’re planning on making a brand new website for Dropzone and Dropfleet that will have information, articles, background, rules, event information... lots of stuff!

How will we revitalize and/or grow the player base?
In our opinion there are two important things to:

1. Get the games into more retail stores. The more available the games are, the more people will pick them up. We work with a lot of retailers at the moment, but if you have a retailer you want to stock the games: tell them you want them. Then when they do stock them, buy stuff and offer to run events and demos!

2. Having the games in stores is well and good, but without new releases, no one will keep playing. We all know there’s been a lack of new releases over the last year, and that’s because Dave has been busy doing other stuff. Now he’s back on design, we’ll have more releases coming! Getting new releases out to the stores isn’t a quick process though, especially when taking over a new company. So please be patient with us! We’ll have lots of new stuff releasing frequently, which will really help keep people interested.

When will we receive information about the Talon program?
We’re looking to relaunch that this year. It’s very important to the game, and we’d like to make sure we’re doing it right. We’d been working on a similar scheme for RUMBLESLAM for a little while, and it seems sensible to combine everything into one place with a similar operating procedure. That doesn’t mean you’ll have to promote RUMBLESLAM or Carnevale if you just want to do DZC and/or DFC, but if you like more than one game you’ll be able to run events for all of our games and be supported through one channel (and use your points on all our ranges!).

Will TTC be at Gencon (or other shows) with DZC/DFC?
Yep, we’ll be at Gen Con and others in the States through Don, and will be flying the flag at UK Games Expo, Salute, and Crisis to name a few!

Will TTC be following up on Hawk's aborted plans to encourage organized play/tournaments?
We’d love to! We’ve got a lot to get sorted before jumping into organised play events and tournaments, but it’s something we’re currently doing for RUMBLESLAM, and something we’re writing the Carnevale rules to incorporate from the start. That idea will definitely carry over to DZC and DFC! Organised play is one of those things that’s hugely important to the hobby, and there’s nothing quite like getting a room full of excited gamers together! In all honesty though, running tournaments isn’t our priority right now – getting the miniatures made and out to stores is. All of that stuff will be a lot easier to keep running once the initial start up is done, and we’ll be able to shift our attention to more fun things like tournaments.
Where are the Ebooks and rumoured app for the games?

Is DZC V2 still on target for an April release?
Potentially, but we think we’d actually like to push it back a bit. We’re talking about the best way to get the new rules out, and aren’t quite decided yet. V2 rules are almost entirely written and tested, but there was never a plan in place to add anything else to the V2 release. We started our discussions off talking about whether Reconquest would be needed, and in the state we saw the new rules, you’d still need those books to play the complete factions. We’re not so keen on having to have multiple books to play a game, and it seems a little weird to back the new rules backwards compatible with older units, when this is an opportunity to consolidate everything that’s happened with the game up to this point, and also make a few tweaks while we’re at it. Of course, this version of V2 requires a lot more work, but would potentially see new miniatures, new story, new art, photos, and painted minis instead of just a new rule set.
With that in mind, we’re discussing a potential open beta for the new rules, as well as free downloads for all units. None of that is definite right now, but we’re talking about the best way to revitalise the game, and we’re not sure a quick release new rulebook is necessarily the answer.
Are the updated rules going to feel more streamlined than they currently are?
We think so!

Is there any way we can get rid of the D6 in DZC V2 and maybe introduce the D10?
We’re actually going to change it to a D2. Coinflip Commander is here!

When will we see DZC Reconquest Phase 2 units? Can we have a preview?
We’re hoping they’ll be available with the webstore launch. As for a preview, yeah why not?
Will there be a huge selection of 10mm scenery available for more varied game boards?
Yes. Huge selections of affordable scenery is our jam. In fact, Scott wanted to show a quick render of some of the MDF kits he’s been working on.
Will famous commanders be balanced for tournament and regular play?
This is a conversation we’ve been having quite a lot recently, and there are differing opinions on it. Personally I think that named characters should be able to be used no matter where you are, but others feel that they should deliberately be very good and not necessarily balanced for tournaments. We’d love to hear the community’s thoughts!

Where is the KS fulfillment?
Around 75% at time of writing.

When will we get our store credit for the undelivered Kickstarter stuff (maps, etc.)?
I’m afraid I can’t give an exact date for that. We’ll be sending them out to backers in waves – there’d be nothing worse than getting thousands of orders all in one week and putting a big delay on fulfilling them! We’re looking at Q1 this year for the first wave.
Will there be a look at internal faction balance in DFC?
Definitely at some point!

Will show exclusive models like the Athens ever be available as Hawk has done in the past?

When will we be seeing the "fifth race"?
TODAY! No, not really. I don’t have any specific answers for this one. Is “soon” a good enough answer? New races helps more people get into the game, as the more varied styles you have, the more likely you are to find something you really connect with. So yeah, it’s definitely on the horizon.

Any plans for a Voidgate only pack?
I don’t know! It’s kind of annoying that you need Cruisers to get Voidgates. I’ll ask around to see if there’s a chance to do them in resin. No promises!
What role will new ships (monitors, destroyers, dreadnoughts) play in the mechanics of DFC?
From Dave:
Monitors – Frigate sized ships but very heavily armoured (2+/3+), well armed but VERY slow. Fluff wise, they have no FTL capability and are really just mildly mobile orbital gun platforms.

Destroyers - basically they sit between Frigates and Cruisers in size, capability and cost. Generally (but not always), they require Weapons Free to get the most out of them (unlike Light Cruisers and Frigates) but pack very respectable firepower in return. Dreadnoughts - these are the absolute kings of the battlefield. Monstrous in size, massively armed and extremely hard to kill. A serious investment in points (at tournament level especially). Total bullet magnets with massive signatures - a big commitment but a scary prospect to face.
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Admiral JCJF

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Re: Q&A from TTCombat

PostFri Jan 12, 2018 3:03 am

Interesting, Destroyers and Monitors are largely as expected ('though perhaps no orbit-to-atmosphere for Destroyers - or just not for all?) and the same goes for Dreadnaughts.
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Hawk Talon

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Re: Q&A from TTCombat

PostFri Jan 12, 2018 9:20 am

Well Bullet magnet is a term that also comes to mind in regards to the current battleships as well as space coffins (for most). :lol:

German space magic for PHR would you like to know more?

German space magic for all and this time it is in Space!

Yeager Wolfmire

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Re: Q&A from TTCombat

PostSun Jan 14, 2018 12:09 am

Wait? didn't TCC say Hawk Dave was still working on this? reading this makes it sound like this game is being completely handled by someone new, Also this V2 book, is it a Version 2 or like an actual new book? Don't get me wrong, I like what TCC is doing, they seem to know that not pushing the game will leads to it's death, but... I don't know. Maybe I'm worrying too much. I love how this game is and looks, even if Cato sucks. And the fucking heavy walkers the PHR have make me want to chug bleach... Or the Razor worm torpedoes... But those are really minor gripes. I really like this game (god I sound like a star citizen fan. Though My game came out) but I'm just worried
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Re: Q&A from TTCombat

PostSun Jan 14, 2018 9:55 am

TTC have kept Dave on. I understand he will be concentrating on miniature and game design but equally TTC now own all the Hawk IP including the rules etc for both Dropzone and Dropfleet, so effectively they can change the game in any way they really want to.

Hopefully things will remain as they are for DZC v2, with a few rules tweaks and improvements made where appropriate but I guess we will have to wait and see. The Q&A suggested we may see an open beta of the game prior to launch, which should give us a good feel for where the game is headed.

As for Dropfleet, who knows. We'll just have to wait for the new ships to drop and see where it takes the game. I remain hopeful though!


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Re: Q&A from TTCombat

PostTue Jan 16, 2018 10:50 pm

Destroyers and Dreadnoughts are exactly what I expected other than I thought the former might have some Atmo or shooting-into-Atmo capability to really distinguish them from Frigates.

Monitors I somehow thought would sit between Corvettes and Frigates in size, but I guess overall it's reasonable to keep them at a decent size to fit such heavy armour/guns on them. No room for engines!

What really want to know about Dreadnought models:

Will they be a boxed, plastic sprue kit that builds 1-2 massive ships but with a lot of optional variants?
Will it be fat resin kit in a blister?

If it's the latter I can see it needing a customer base-stalk, or 2 stalks, to hold it!


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Re: Q&A from TTCombat

PostSun Jan 21, 2018 8:12 pm

Release in stores was supposed to be end of last November for Xmas.

Player base is dying off as no product is out there unfortunately.


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Re: Q&A from TTCombat

PostMon Jan 22, 2018 4:38 pm

New information; TT will have the online store up on Friday. I also have it confirmed that Swedish local stores have gotten stocked/ restocked already.

Good news I would say.


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Re: Q&A from TTCombat

PostMon Jan 22, 2018 10:28 pm

US distributors still seem to be asking "what spaceship game?" So I dunno on this end.


Hawk Talon

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Re: Q&A from TTCombat

PostFri Jan 26, 2018 1:52 pm

Nobody wrote:US distributors still seem to be asking "what spaceship game?" So I dunno on this end.

US distributors have been talked to several times over so idk why they are saying they haven’t been. Quite frustrating really.

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